In our latest Retrospective Podcast we discuss; Theme Hospital, Theme Park, Syndicate, Two-Point Hospital, Planet Coaster and where it all went wrong for Peter Molyneux! These retro-games built the foundations for the games we play today.
Theme Hospital launched in 1997, building on the previously successful Theme Park game, with Peter Molyneux at the helm at a time when his stock was at its highest. Bullfrog developed the game, and EA released it to an unsuspecting audience of fans wanting more from tycoon and management simulation games.
Theme Hospital arrived to critical acclaim and sold well, the unique and gameplay and humorous content drove sales of the game, making it an instant classic and building a cult community as it went.
The game enjoyed success across PC and consoles, delivering a high-quality experience to both sets of players and creating memories that would stick with them for years to come.
Bullfrog had great success in the 90s with the likes of Theme Park, Theme Hospital and Syndicate, but the acquisition by EA, as in many cases, was the beginning of the end for the developers.
A sequel never materialised, and the team from the original game slipped away without a whimper or cry being heard in the mainstream community. Things, as always, had moved on.
Then… Planet Coaster appeared, management simulator games had become popular again. Or, was it that they always had been, but the genre had been left to whither by the execs? Planet Coaster dragged the genre back from the brink, with more and more people asking for Theme Hospital to return.
Last year, Two-Point Studios stepped up. Two-Point Hospital reports started to surface and fans could sense a new game with the charm of Theme Hospital was beginning to take shape. Further announcements confirmed the spiritual successor to the original was in the works, with some of the key staff from Theme Hospital actively involved in the development process.
Neil and Filip cover the story in greater detail in our podcast below: