Rollercoaster Tycoon, Planet Coaster, Theme Park and Parkitect a collection of some of the best them park tycoon, management sims, throughout the history of gaming and retro games.
Today’s podcast focuses on the history of Rollercoaster Tycoon and the games it inspired.
Let’s put aside the recent Rollercoaster Tycoon mobile money farming game, and the latest PC version of the game. Please, let’s forget them altogether. Let’s focus on the genre-defining original Rollercoaster Tycoon and then focus on what the current generation has to offer.
Chris Sawyer a very talented developer from Scotland single-handedly design and programmed Rollercoaster Tycoon. The game released in 1999 and shot to the top of PC game charts. The deep gameplay and engaging scenarios made it an absolute must for simulation game players.
The game became a series spawning sequels with, and without, Chris on-board. Rollercoaster Tycoon 2 the final one where he was 100% hands-on in the development process. Although he has since reprogrammed the original for mobiles. Not to be confused with the corporate cash grab of a mobile game released by Atari
More recently the management simulation genre has exploded, and Planet Coaster has led the way for Triple-A level games, a fantastic game that stands apart from the current competition.
On the indie front, Parkitect has led the way showing what indie dev Texel Raptor is capable of. This game focuses on the 3D isometric approach from the original Rollercoaster Tycoon games and is absolutely fantastic to play.
Neil from our team vouches for both games as he was an early founder on one, and a Kickstarter on the other.
The licence holders for the original series of games Atari have engaged in interesting business practices to bring Rollercoaster Tycoon to Nintendo Switch, blasting past their investment target in no time whatsoever.
What do you think of the podcast and the games discussed, comment below?