Movies or Games? Games and Movies? Super Mario Bros, Streetfighter, Mortal Kombat, Warcraft, Lara Croft Tomb Raider, Assassin’s Creed and Hitman to name but a few franchises that have attempted the jump from gaming to Hollywood!
This week the team join forces with the Mask and Hammer Society to discuss the history of games that have made the jump from pixel to celluloid. It’s not pretty, but someone has to do it, and we have so you don’t have to. Don’t forget this, you owe us!
The transition from popular multi-billion dollar game franchise to Hollywood has never been an easy one. Gaming industry giants, like Nintendo, have tried and failed over and over again. Some have succeeded to a point, but there hasn’t been a particular game that sticks out as a box office winner.
Super Mario Bros is one of the biggest failures in Hollywood movie history. An awful film that set the modern benchmark so low that the only way could only be up? Surely!?!
The team revisit the 90s when Hollywood saw new IPs lurking in gaming they felt they could exploit. However, the main problem with the Hollywood vision and the gaming imagination is an issue we cover in the podcast.
There have been notable and recent successes, Tomb Raider wasn’t awful… Was it? The Hitman games were passable as action thrillers and Assassin’s Creed… Nope stop it, Assassin’s Creed was dire, not even the highly paid cast could redeem it.
The problem is Hollywood needs a story that lasts an hour, and most game franchises have roots that run through years or lore.
Castlevania has been transformed into a TV series, and Netflix is lining up a Witcher show too. This approach will allow the writers to develop the characters and not rely on quick gags or special powers that not all viewers will understand.
What do you think? Does the desire to conquer Hollywood justify the risk? Comment below.