The beautiful game, Soccer Sevens, Ultimate Soccer Manager, Premier Manager, Championship Manager and Football Manager make up the chequered history of Football Management games. This week the team discuss Football Manager, and it impacts on the genre.
It all started with basic management games on Sinclair Spectrums and Commodore C64s. British Soccer League Manager, Soccer Sevens and The Manager all helped build up a following for football management games in the new gaming era of the 80s and 90s. Where gaming became affordable to do at home and didn’t require a basement full of tape machines to run them.
The next evolution in football management games saw Amiga, and Atari ST receive Premier Manager and Ultimate Soccer Manager games, these games had active teams squads and paved the way for the likes of Championship Manager and the main game since the early 2000s, Football Manager.
Football Manager has as Fanatical a following as the teams that reside in its massive database. Do you want to play for Manchester United? No problem. Would you like to take Heart of Midlothian to the Champions League? Go for it. Do you understand the player drafting in the MLS? Well, this could be the soccer management game for you.
The point is, Football Manager is huge. Thousands of teams covering hundreds of events, with hundreds of thousands of players make up the ridiculously accurate soccer database. Allowing armchair football managers to manage their teams and better their current managers with the players and finances at their disposal.
SI Games created one of the most followed and played games of all time when it worked on Championship Manager, then jumped ship to make Football Manager. The game has gone from strength to strength with yearly iterations of the game being made, and now mobile versions being made available for gamers on the go.
Check out what the team think and let us know what you think below: