This week the team rages about Sea of Thieves and gets some quality time on FarCry 5. Open world gaming takes centre stage for this podcast, as does gratuitous pirate and cult violence!
Sea of Thieves has made the headlines, but not all for good. Neil managed to get online when the server troubles were at the worst and reports on the progress of the game from the Alpha and Beta sessions he was heavily involved in.
Essentially, Sea of Thieves has come under scrutiny from many early testers for the cutting of content and the lack of anything to do in the massively expansive open world. Yes, there is the incredibly pretty seas and weather effects to enjoy, but this doesn’t make a game. Rare have set the world up for people to make their own adventures, with most quests or voyages being nothing more than fetch and return tasks.
All of this said and done, Neil is still hopeful that Sea of Thieves can be improved and, if not, there’s always Skull and Bones on the horizon!
FarCry 5 launched to mixed reports from the games media, ranging from more fo the same to an excellent game. The team guide you through their initial thoughts of the game and what they feel are the strongest and weakest points of this entry in the beloved franchise.
The general feeling is that the game may end up becoming filler for most people, the storyline is both engaging in some areas and a let down in others.
Filip updates us on his progress in his efforts to become a CS:GO elite, including his invetiable ups and downs he is experiencing along the way.
Find out more by listening to our Sea of Thieves podcast below and join the debate on both games by commenting too.
You don’t like Sea of Thieves? There’s nothing stopping you from talking about something else. We would love to hear something that is not Sea of Thieves related as ANY gaming chat is good chat as far as we’re concerned !