I don’t know what I was expecting but I’m leaving the first day of Gamescom with one big takeaway: huh, this is where they’ve all been hiding.
Actually, hiding probably isn’t it… This thing is huge. You couldn’t hide it with the slickest of Kojima cardboard. 350,000 passed through these doors last year and from my time today, 2018 might be on track to top it. Then again, I’m probably not the best to judge. I stopped counting after about 30.
The Koelnmesse is where it all happens. Extremely well air-conditioned and extremely German, the fair’s sprawling arenas and horizonless walkways have it the world’s largest parking building, sans all those autos not piloted by apes or hedgehogs.
As a non-trade visitor, Gamescom is basically walking, standing, eating, or not really doing anything of much use to anyone. You’ll be upright for hours, captivated by currywurst and a Deviant Art of cosplayers. Remember your Switch and make sure to suss out a good whack of arse padding pre-queue.
Protip: World of Tanks ‘sitting boxes’ can be sourced from the ground and probably the bin if you sift long enough.
Want to play something? Don’t assume you’re the first because you aren’t and you never will be. Gamescom and quantum physics are proud to bring you the anomaly of trying to play anything first. Even when it looks free, or should be free, it isn’t; and you will wait. For hours, sometimes. Fornite, Mario Kart, that indie coded in the bog in the last half hour? At Gamescom, everything has the attention of a small village. Don’t complain, and remember: it could be worse. What about that guy in Hall 5? Leathered to the nines and down half his hot-dog.
To find out more about Abe and his work follow the links below and see his Gamescom Youtube Video at the bottom of the page.
What did you think of Gamescom? Let us know below…